top of page

NotGDCJam 2019

This project was realized during the NotGDCJam in March 2019. The game is a simple beat 'em up inspired by Cat Quest and Castle Crasher.

It was developed in Unity and coded with C#​

 

During this project, I wrote the game design document, did some level design, supervised the project, and used the different systems provided by my teammates to make create the quests.

 

While working on this project, I've learned to adapt a project to the time limit we had and improved my communication and organization skills.

​Teammates

  • Resume
  • mail
  • LinkedIn - Gris Cercle
bottom of page